cargo-mod-creation

Automate MotorTown cargo mod creation from JSON configs to versioned PAKs.

Updated Jan 1, 2026
One-click install
npx skills add https://github.com/ASEAN-Motor-Club/mt-pak-extract --skill cargo-mod-creation
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: cargo-mod-creation
Source: https://github.com/ASEAN-Motor-Club/mt-pak-extract/tree/main/.agents/skills/cargo-mod
Command: npx skills add https://github.com/ASEAN-Motor-Club/mt-pak-extract --skill cargo-mod-creation

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) and assets (resource) components.

What problem does it solve?

This skill streamlines adding new cargo types to MotorTown by automating data table updates, blueprint patches, and packaging into PAKs.

Core Features & Use Cases

  • Add cargo rows to the Cargos DataTable from JSON configurations.
  • Patch delivery point blueprints and configure associated recipes.
  • Assemble and build mod PAKs with the provided toolkit.
  • Use Case: A modder creates a new Cargo named Money with a pallet template and generates a complete mod pack for a scheduled delivery route.

Quick Start

Create a cargo mod pack by running the build pipeline with the sample config at mods/schedule-i.

Frequently Asked Questions about cargo-mod-creation

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate MotorTown cargo mod creation from JSON to PAK?

Automate MotorTown cargo mod creation by running a build pipeline that ingests JSON configurations to update Cargos DataTables, patch delivery point blueprints, and assemble working PAK files. The pipeline handles end-to-end automation including recipe configuration and versioned packaging outputs for scheduled delivery routes.

What's the best way to add new cargo types and delivery point recipes in MotorTown?

The best way to add cargo types is using a JSON-driven blueprint pipeline that patches delivery point blueprints and configures associated recipes. This approach enforces end-to-end automation across multiple schedules and game versions, ensuring Cargos DataTable updates and PAK assembly are handled consistently.

Can I configure scheduled delivery routes and pallet templates for custom cargo?

Yes, you can configure scheduled delivery routes and pallet templates by defining them in your JSON configuration. The automation pipeline processes these configurations to generate a complete mod pack, patching the necessary blueprints and assembling the PAK file for the specified schedule.

How does the cargo DataTable update process work when building mod packs?

The cargo DataTable update process works by reading JSON configurations and automatically injecting new cargo rows into the DataTable. This automated step ensures data integrity before the pipeline proceeds to patch blueprints, configure recipes, and build the final PAK output.

Do I need to manually compile PAKs after patching delivery point blueprints?

No, you do not need to manually compile PAKs after patching delivery point blueprints. The provided toolkit enforces end-to-end automation, automatically assembling and building the mod PAKs with versioned packaging outputs directly from the build pipeline.

Why use an automated build pipeline for MotorTown cargo mods instead of manual editing?

An automated build pipeline prevents manual editing errors by enforcing consistent DataTable updates, blueprint patches, and recipe configurations across multiple game versions. It streamlines the end-to-end creation process, ensuring reliable PAK assembly and versioned packaging outputs for mod developers.