checar-usabilidade

Evaluate user interfaces against Nielsen's 10 usability heuristics with a structured checklist.

Updated May 31, 2026
One-click install
npx skills add https://github.com/ithaloazevedo/pm-loadout --skill checar-usabilidade-ithaloazevedo
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: checar-usabilidade
Source: https://github.com/ithaloazevedo/pm-loadout/tree/main/.agents/skills/checar-usabilidade
Command: npx skills add https://github.com/ithaloazevedo/pm-loadout --skill checar-usabilidade-ithaloazevedo

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Teams shipping user-facing interfaces often lack a systematic way to catch usability problems before release, relying on ad-hoc reviews that miss recurring issues like poor error messages, missing feedback, or inconsistent terminology. ## Core Features & Use Cases - Heuristic Checklist: Walks through all 10 of Nielsen's usability heuristics with concrete pass/fail check items per heuristic, covering feedback, consistency, error prevention, and recovery. - Structured Evaluation Report: Produces a summary table rating each heuristic as pass, partial, or fail, plus an overall score and prioritized fixes. - Use Case: During delivery review of a new checkout flow, run the evaluation to confirm loading states, undo options, and plain-language error messages are present before marking the work complete. ## Quick Start Evaluate this checkout screen against Nielsen's 10 usability heuristics and list the priority fixes.

Frequently Asked Questions about checar-usabilidade

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I run a heuristic evaluation on a user interface?

Review the interface against Nielsen's 10 heuristics one by one, checking concrete items like loading indicators, undo options, and plain-language error messages. Record each heuristic as pass, partial, or fail, then summarize the overall score and priority fixes.

What are Nielsen's 10 usability heuristics?

They are ten interface design principles from Jakob Nielsen (1994): visibility of system status, match with the real world, user control and freedom, consistency, error prevention, recognition over recall, flexibility, minimalist design, error recovery, and help documentation.

What is the difference between Nielsen heuristics and Downe's Good Services principles?

Nielsen's heuristics evaluate screen-level interface quality such as feedback, consistency, and error handling. Downe's 15 Good Services principles evaluate end-to-end service quality. The two complement each other for user-facing work.

When should I run a usability heuristic evaluation?

Run it during delivery review for any user-facing work, after UI implementation and before marking delivery complete, or whenever users report confusion or friction with an interface.

What are the limitations of a heuristic evaluation?

A heuristic evaluation catches common design violations but does not replace testing with real users, since experts may miss issues actual users encounter. It also depends on reviewer judgment when rating items as pass, partial, or fail.