choose-viverse-workflow

Analyze project structure to determine the optimal VIVERSE development workflow.

2|1|Updated Mar 28, 2026
One-click install
npx skills add https://github.com/viverseofficial/viverse-sdk-skills --skill choose-viverse-workflow
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: choose-viverse-workflow
Source: https://github.com/viverseofficial/viverse-sdk-skills/tree/main/skills/viverse-playcanvas-toolkit/skills/choose-viverse-workflow
Command: npx skills add https://github.com/viverseofficial/viverse-sdk-skills --skill choose-viverse-workflow

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill eliminates the confusion of choosing between multiple technical paths for VIVERSE development, ensuring you start with the most efficient and safe workflow for your specific project goals.

Core Features & Use Cases

  • Workflow Routing: Automatically determines if you should use an Editor-first, Local-first, Hybrid, or Engine-only approach based on your current setup.
  • Context-Aware Guidance: Provides tailored recommendations that avoid unnecessary technical complexity while keeping your project in sync with VIVERSE requirements.
  • Use Case: If you are unsure whether to use the PlayCanvas web editor or a local folder for your new world project, this skill analyzes your current work habits and provides the exact next step to take.

Quick Start

Ask the choose-viverse-workflow skill to help you decide on a development path by describing where you currently edit your world and what your next goal is.

Frequently Asked Questions about choose-viverse-workflow

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I choose the right VIVERSE workflow for my project?

Choosing the right VIVERSE workflow requires evaluating your project structure to select an Editor-first, Local-first, Hybrid, or Engine-only approach. This skill analyzes your current setup and technical requirements to recommend the optimal development path automatically.

Should I use the PlayCanvas web editor or a local folder for VIVERSE development?

Using the PlayCanvas web editor or a local folder depends on your current work habits and project goals. This skill provides context-aware guidance by analyzing your specific setup to determine whether an Editor-first or Local-first approach is better for your world project.

What is a Hybrid workflow in VIVERSE PlayCanvas projects?

A Hybrid workflow in VIVERSE combines PlayCanvas Editor integration with local folder management. It is selected when your project requires both web-based editing capabilities and local file synchronization to keep your world in sync with VIVERSE publishing pipelines.

How do I start a new world project in VIVERSE without knowing the technical trade-offs?

To start a new world project without evaluating complex technical trade-offs, describe where you currently edit and your next goal. The skill provides simplified, safe, and guided project initialization by routing you to the most efficient workflow.

Does VIVERSE workflow routing support Engine-only development scenarios?

VIVERSE workflow routing does support Engine-only development scenarios. It determines this approach by analyzing your project structure and technical requirements, ensuring your development path avoids unnecessary technical complexity while maintaining VIVERSE publishing pipeline compatibility.