ci-cd-automation
CommunityAutomate game CI/CD pipelines end-to-end.
Authorwannasaynone
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines the creation and maintenance of continuous integration and deployment pipelines for game development projects, reducing manual toil and ensuring repeatable builds and tests.
Core Features & Use Cases
- Multi-engine support: Pipelines configured for Unity and Unreal builds with automated validation, testing, and packaging.
- Provider-agnostic workflows: Supports GitHub Actions, GitLab CI, Jenkins, and Azure DevOps for flexible integration.
- Observability & reliability: Includes retry policies and observability metrics to track build times, success rates, and deployment status.
- Use Case: A studio automates nightly builds, unit/integration tests, and staged deployments to development and staging environments.
Quick Start
Set up a basic workflow that triggers on push and pull requests, builds the project, runs tests, and deploys to a staging environment using the provided YAML templates.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: ci-cd-automation Download link: https://github.com/wannasaynone/KahaGameCore/archive/main.zip#ci-cd-automation Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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