ci-cd-automation

Community

Automate game CI/CD pipelines end-to-end.

Authorwannasaynone
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill streamlines the creation and maintenance of continuous integration and deployment pipelines for game development projects, reducing manual toil and ensuring repeatable builds and tests.

Core Features & Use Cases

  • Multi-engine support: Pipelines configured for Unity and Unreal builds with automated validation, testing, and packaging.
  • Provider-agnostic workflows: Supports GitHub Actions, GitLab CI, Jenkins, and Azure DevOps for flexible integration.
  • Observability & reliability: Includes retry policies and observability metrics to track build times, success rates, and deployment status.
  • Use Case: A studio automates nightly builds, unit/integration tests, and staged deployments to development and staging environments.

Quick Start

Set up a basic workflow that triggers on push and pull requests, builds the project, runs tests, and deploys to a staging environment using the provided YAML templates.

Dependency Matrix

Required Modules

None required

Components

scriptsreferencesassets

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: ci-cd-automation
Download link: https://github.com/wannasaynone/KahaGameCore/archive/main.zip#ci-cd-automation

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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