Clay

Generate code for 3D model creation via text-to-3D, image-to-3D, and parametric modeling APIs.

68|14|Updated Jan 7, 2026
One-click install
npx skills add https://github.com/simota/agent-skills --skill clay
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: Clay
Source: https://github.com/simota/agent-skills/tree/main/clay
Command: npx skills add https://github.com/simota/agent-skills --skill clay

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill automates the creation of 3D models from various inputs, generating code for text-to-3D, image-to-3D, and parametric modeling, streamlining asset creation for games and applications.

Core Features & Use Cases

  • 3D Model Generation: Creates code for generating 3D models using APIs like Meshy, Tripo, and Stability AI.
  • Multi-Format Support: Generates code for Blender scripts, Three.js scenes, OpenSCAD models, and more.
  • Game Pipeline Integration: Produces scripts for LOD generation, retopology, UV packing, and texture baking.
  • Use Case: A game developer needs a specific fantasy sword. They describe it in text, and Clay generates the Python code to call a 3D generation API, along with Blender scripts for optimization and LOD creation.

Quick Start

Use the Clay skill to generate Python code for creating a 3D model of a 'medieval castle' using the Meshy API.

Frequently Asked Questions about Clay

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate 3D models from text or images for game development?

To generate 3D models from text or images, this Skill creates Python code that calls text-to-3D and image-to-3D APIs like Meshy, Tripo, and Stability AI, automating asset creation for game engines.

Can I use Blender scripting for retopology, UV unwrapping, and texture baking?

Yes, you can use Blender scripting for retopology, UV unwrapping, and texture baking. The Skill generates Python scripts to automate these game pipeline optimization tasks directly within Blender.

Does this 3D generation approach support OpenSCAD and Three.js scenes?

Yes, this 3D generation approach supports OpenSCAD and Three.js scenes. It generates multi-format code for parametric modeling in OpenSCAD and scene creation in Three.js.

What is the best way to automate LOD generation for 3D game assets?

The best way to automate LOD generation for 3D game assets is by generating targeted Python scripts. This Skill produces code to handle LOD generation, retopology, and UV packing automatically.

Do I need specific 3D modeling APIs to create parametric designs with this method?

Yes, you need 3D modeling APIs to create parametric designs. The Skill generates code to interface with APIs like Meshy, Tripo, and Stability AI to execute the parametric modeling tasks.