cli-anything-slay-the-spire-ii

Control Slay the Spire 2 via a local bridge HTTP API.

1|Updated Jun 13, 2025
One-click install
npx skills add https://github.com/quazfenton/binG --skill cli-anything-slay-the-spire-ii
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: cli-anything-slay-the-spire-ii
Source: https://github.com/quazfenton/binG/tree/main/.agents/skills/CLI-Anything-main/CLI-Anything-main/skills/cli-anything-slay-the-spire-ii
Command: npx skills add https://github.com/quazfenton/binG --skill cli-anything-slay-the-spire-ii

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Controls Slay the Spire 2 programmatically by reading the game's normalized state and issuing actions via a local bridge mod HTTP API, enabling automation and precise gameplay orchestration.

Core Features & Use Cases

  • Read game state from STS2_Bridge and issue commands to perform combat actions, map navigation, reward collection, and menu management.
  • Interact with the real game through a local HTTP API at localhost:15526, enabling scripted play, automation testing, and tool-assisted play.
  • Use cases include automated combat sequences, deterministic run automation, and experimentation with new strategies inside a sandboxed workflow.

Quick Start

Install the CLI and the STS2_Bridge mod, ensure Slay the Spire 2 is running with the mod enabled, then run cli-anything-sts2 to connect and begin issuing commands.

Frequently Asked Questions about cli-anything-slay-the-spire-ii

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate Slay the Spire 2 gameplay through a local HTTP API?

You can automate Slay the Spire 2 by installing the STS2_Bridge mod and using this Skill to connect to a local HTTP endpoint at localhost:15526, reading normalized game state and issuing real-time commands for combat and navigation.

What do I need to set up before scripting automated combat sequences in Slay the Spire 2?

Setting up scripted play requires running Slay the Spire 2 with the STS2_Bridge mod enabled and ensuring the local HTTP API is active at localhost:15526 before executing any CLI commands.

Can I programmatically read game state and manage map navigation in Slay the Spire 2?

Yes, you can inspect normalized game state and issue commands to programmatically perform map navigation, execute combat actions, and manage reward collection directly through the local bridge API.

Does automating Slay the Spire 2 require any specific game modifications?

Automating Slay the Spire 2 requires the STS2_Bridge mod installed in your game, which exposes the local HTTP endpoint at localhost:15526 necessary for the CLI to inspect state and send actions.

What is the best way to build deterministic run automation tools around Slay the Spire 2?

The best way to build deterministic run automation is using this CLI to orchestrate precise gameplay by reading the game's normalized state and executing actions via the local bridge API.

Why is my CLI unable to issue commands to Slay the Spire 2?

Commands will fail if the STS2_Bridge mod is not enabled or if the game is not running, since the CLI requires an active local HTTP connection at localhost:15526 to function.