cli-anything-sts2

Control Slay the Spire 2 via a local bridge HTTP API.

1|Updated Apr 11, 2026
One-click install
npx skills add https://github.com/edwifiguy/era-agents-ops --skill cli-anything-sts2
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: cli-anything-sts2
Source: https://github.com/edwifiguy/era-agents-ops/tree/main/skills/era-agents-op/cli-anything/slay_the_spire_ii/agent-harness/cli_anything/slay_the_spire_ii/skills
Command: npx skills add https://github.com/edwifiguy/era-agents-ops --skill cli-anything-sts2

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Control Slay the Spire 2 through a local bridge HTTP API to automate and orchestrate in-game actions based on the current game state.

Core Features & Use Cases

  • Real-time state-driven control: Read normalized game state from STS2 and issue corresponding commands to play, navigate, and manage rewards.
  • Bridge-based automation: Interact with the STS2_Bridge HTTP API to drive the live game from the CLI and external scripts.
  • Use Case: Automate a complete run by scripting a sequence of combats and map choices based on state decisions.

Quick Start

Launch the CLI, connect to the STS2_Bridge, and begin issuing in-game commands.

Frequently Asked Questions about cli-anything-sts2

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate Slay the Spire 2 gameplay using a local bridge?

To automate Slay the Spire 2, you can use a local bridge HTTP API to read normalized game state and issue corresponding commands for combat, navigation, and menu management. This allows external scripts to drive the live game.

Can I script a complete Slay the Spire 2 run based on real-time game state?

Yes, you can script a complete Slay the Spire 2 run by reading normalized game state from the bridge API and issuing action commands for combats and map choices. This enables real-time state-driven control for full automation.

What is a local bridge API for game control and how does it work?

A local bridge API for game control provides a normalized HTTP interface to read live game state and issue action commands. It works by allowing external CLI tools and automation scripts to interact with the game directly.

Does Slay the Spire 2 automation require any specific dependencies or components?

Slay the Spire 2 automation via the local bridge CLI requires no specific dependencies or components. You simply launch the CLI, connect to the STS2_Bridge, and begin issuing in-game commands.

What in-game actions can I manage through the Slay the Spire 2 bridge API?

Through the Slay the Spire 2 bridge API, you can manage combat actions, map navigation, rewards, and menu management. The CLI issues these action commands based on the current normalized game state.

Why use a CLI for state inspection and automation instead of direct game modification?

Using a CLI for state inspection and automation provides a stable interface to read normalized game state and issue action commands. This approach orchestrates in-game actions safely via a local bridge HTTP API without modifying game files.