clone-game
OfficialTurn screenshots into a playable GDD
Authorpunkfuncgames
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill converts visual references and targeted web research into a structured Game Design Document and boots a new Unity project from a template, eliminating manual analysis, repo setup, and initial configuration when starting a new or cloned game project.
Core Features & Use Cases
- Screenshot analysis: Extract UI elements, entities, visible mechanics, color palette, art style, and camera information from one or more reference images.
- Research augmentation: Use web research to identify original game details, scoring, input schemes, and common design patterns to inform the GDD.
- Project bootstrap & config: Create a repo from punkfuncgames/3d-project-base, update/configure the MCP bridge, and commit the generated docs/plans/{game-name}-gdd.md.
- Use Case: Quickly produce a scoped GDD and initial Unity project for cloning an existing game from screenshots or for pitching a new game based on visual references.
Quick Start
Create a new repo from the punkfuncgames/3d-project-base template, provide screenshots and a game name, and run the clone-game pipeline to generate docs/plans/{game-name}-gdd.md and configure the MCP bridge for the project.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: clone-game Download link: https://github.com/punkfuncgames/tetris-clone/archive/main.zip#clone-game Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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