What problem does it solve? Game projects accumulate architectural drift and inconsistent code quality when reviews are ad hoc. This Skill runs a structured, multi-phase review of game code files so violations of coding standards, architecture decisions, and testability requirements are caught before merge. ## Core Features & Use Cases - ADR Compliance Checking: Extracts ADR references from story files, headers, or git history and classifies deviations as violations, drift, or minor issues. - Parallel Specialist Reviews: Spawns engine, shader, UI, and QA testability specialists simultaneously based on file type and project configuration. - Structured Verdict Output: Produces a standardized review report covering standards, SOLID, game-specific concerns, and a final APPROVED or CHANGES REQUIRED verdict. - Use Case: After implementing a combat system story in Godot, run the review on the new .gd files with the story path to verify ADR compliance, testability hooks, and frame-rate independence before marking the story done. ## Quick Start Ask the AI to run a code review on your implementation files, for example: review src/combat/attack.gd against the project standards and the story file production/epics/combat/story-001.md.