What problem does it solve?
Manually reviewing design documents for critical architectural or correctness issues is slow and error-prone, while iterating on feedback often leads to missed fixes or inconsistent revisions. This skill automates the entire review and revision loop with Codex CLI, ensuring design docs are fully validated and updated until all critical issues are resolved.
Core Features & Use Cases
- Automated Iterative Review: Sends design documents to Codex CLI for review, automatically looping up to 5 rounds or until no critical issues remain.
- Verified Issue Resolution: Dispatches parallel subagents to verify every critical and moderate finding against the actual codebase, eliminating blind fixes based on incorrect review assumptions.
- Over-engineering Protection: Filters out unnecessarily complex suggestions from Codex, prioritizing proportionate, simple fixes that preserve the original design intent.
Use case: Game development teams can use this skill to validate Unity, Godot, or Unreal design plans before implementation, catching costly architectural flaws early without manual review overhead.
Quick Start
Use the codex-plan-review skill to send your design document to Codex CLI for automated review and revision until no critical issues remain.