codex-plan-review

Automate iterative design document review and revision with Codex CLI.

10|2|Updated Mar 28, 2026
One-click install
npx skills add https://github.com/tykisgod/quick-question --skill codex-plan-review-tykisgod
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: codex-plan-review
Source: https://github.com/tykisgod/quick-question/tree/main/skills/codex-plan-review
Command: npx skills add https://github.com/tykisgod/quick-question --skill codex-plan-review-tykisgod

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires codex-cli.

What problem does it solve?

Manually reviewing design documents for critical architectural or correctness issues is slow and error-prone, while iterating on feedback often leads to missed fixes or inconsistent revisions. This skill automates the entire review and revision loop with Codex CLI, ensuring design docs are fully validated and updated until all critical issues are resolved.

Core Features & Use Cases

  • Automated Iterative Review: Sends design documents to Codex CLI for review, automatically looping up to 5 rounds or until no critical issues remain.
  • Verified Issue Resolution: Dispatches parallel subagents to verify every critical and moderate finding against the actual codebase, eliminating blind fixes based on incorrect review assumptions.
  • Over-engineering Protection: Filters out unnecessarily complex suggestions from Codex, prioritizing proportionate, simple fixes that preserve the original design intent. Use case: Game development teams can use this skill to validate Unity, Godot, or Unreal design plans before implementation, catching costly architectural flaws early without manual review overhead.

Quick Start

Use the codex-plan-review skill to send your design document to Codex CLI for automated review and revision until no critical issues remain.

Frequently Asked Questions about codex-plan-review

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate design document review for game development architectures?

Automated design document review uses Codex CLI to iteratively validate architectural plans, looping up to 5 rounds until no critical issues remain. Parallel subagents verify each finding against the actual codebase to eliminate manual validation overhead.

Can I use Codex CLI to validate software engineering design plans before implementation?

Yes, Codex CLI validates software engineering design plans by applying iterative review loops to check architectural correctness and feasibility. It automatically revises documents and filters out over-engineered suggestions to preserve the original design intent.

What is iterative design document validation and how does it prevent over-engineering?

Iterative design document validation repeatedly reviews plans for critical issues and automatically revises them. It prevents over-engineering by filtering out unnecessarily complex suggestions from Codex, prioritizing proportionate and simple fixes that align with project coding standards.

How do I verify automated design review findings against an existing codebase?

Automated design review verifies findings by dispatching parallel subagents to check every critical and moderate issue against the actual codebase. This eliminates blind fixes based on incorrect review assumptions during the validation process.

Does automated design doc revision work with project coding standards?

Automated design doc revision integrates directly with project coding standards defined in CLAUDE.md. This ensures that all architectural validation, correctness checks, and automated fixes align with the established engineering workflows.

What are the limitations of using automated review loops for design documents?

Automated review loops are limited to a maximum of 5 iterations and require Codex CLI configuration to function. The process stops when critical issues are resolved, meaning non-critical feedback may remain unaddressed in the final design document.