combat-engine

Generate wuxia battle narration using Level & Realm and Insight-based style rules.

5|1|Updated Jan 22, 2026
One-click install
npx skills add https://github.com/Wjiajie/wuxiaX --skill combat-engine
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: combat-engine
Source: https://github.com/Wjiajie/wuxiaX/tree/main/.agent/skills/combat-engine
Command: npx skills add https://github.com/Wjiajie/wuxiaX --skill combat-engine

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This skill provides consistent, rule-driven narration for wuxia combat in narrative games, ensuring battles follow a coherent grading system and stylistic constraints.

Core Features & Use Cases

  • Level and realm based narration: enforces a hierarchical境界 framework to guide fight scenes.
  • Outcome-oriented storytelling: chooses narrative emphasis based on relative power and moment.
  • Insight-based style: applies six narrative moods for combat (动/静/刚/柔/巧/拙) to keep scenes engaging.
  • Use cases: triggers during narrative combat to generate passaged descriptions aligned with protagonist and opponent attributes.

Quick Start

Use the combat-engine to generate a battle narrative for the current scene, honoring the Level & Realm and Insight-based rules.

Frequently Asked Questions about combat-engine

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate consistent wuxia battle narration that respects character power levels?

Consistent wuxia battle narration is generated by enforcing a Level and Realm framework that guides fight scenes based on protagonist and opponent attributes. The narrative output reflects hierarchical power grading and stylistic constraints to maintain coherence.

What is an insight-based writing style for narrative combat scenes?

Insight-based writing style for narrative combat applies six specific moods—dynamic, still, rigid, soft, clever, and unrefined—to keep fight scenes engaging. This framework ensures narrative variety while adhering to rule-driven combat outcomes.

How does realm-based storytelling affect combat outcome descriptions in wuxia games?

Realm-based storytelling affects combat descriptions by choosing narrative emphasis based on relative power and the current moment. It enforces outcome-oriented storytelling that aligns with the character's established realm and hierarchical grading.

Can I use combat-engine for narrative-driven NPC encounters without predefined character data?

Combat-engine references character and NPC data to output cohesive descriptive passages. Providing predefined protagonist and opponent attributes allows the framework to accurately enforce level, realm, and insight-based stylistic constraints during narration.

How to maintain tone and pacing consistency across different protagonist levels in wuxia combat?

Tone and pacing consistency across protagonist levels is maintained by applying a Level and Realm framework alongside six insight-based writing styles. This rule-driven approach ensures narrative scenes reflect the character's current power tier and stylistic mood.