controller-tester
CommunityReal-time game controller testing and visualization
Software Engineering#game development#debugging#controller testing#gamepad testing#joystick testing#input testing
Authorhaitao2016
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a comprehensive set of tools for testing and visualizing game controllers in real-time, simplifying the debugging process for developers.
Core Features & Use Cases
- Controller Detection: Automatically detects connected game controllers and provides detailed information.
- Real-time Visualization: Offers interactive visual representations of controller inputs, including buttons, axes, triggers, and d-pads.
- Event Logging: Logs all controller events, allowing for detailed analysis and debugging.
- Deadzone Calibration: Allows for fine-tuning of deadzone settings for each controller axis.
- Use Case: A game developer can use this Skill to test and debug controller inputs for their game, ensuring that all inputs are correctly registered and responsive.
Quick Start
Use the controller-tester skill to begin testing your game controller inputs by running 'controller-tester'.
Dependency Matrix
Required Modules
urhoxnanovg
Components
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: controller-tester Download link: https://github.com/haitao2016/--Skill/archive/main.zip#controller-tester Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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