What problem does it solve?
This skill eliminates the risk of misaligned, engine-incompatible game development by producing a unified, engine-aware master architecture document that translates all approved game design documents into a concrete technical blueprint before any implementation work begins.
Core Features & Use Cases
- Guided Full Blueprint Authoring: Walks through all required architecture sections (system layers, module ownership, data flows, API boundaries) step-by-step to produce a complete master document.
- Engine-Version-Aware Validation: Flags knowledge gaps and validates all technical decisions against the pinned engine's breaking changes, deprecated APIs, and current best practices.
- ADR Traceability Audit: Maps all game design requirements to existing architecture decision records, identifies coverage gaps, and generates a prioritized list of required new ADRs.
- Use Case: For a 90s F1 racing game built with Babylon.js, this skill ensures all design requirements for car physics, track systems, and UI are translated into a compatible technical blueprint prior to sprint planning.
Quick Start
Invoke the create-architecture skill with the argument 'full' to generate a complete, engine-validated master architecture document for your game from all approved design documents.