What problem does it solve? After creating or modifying game visuals and sounds, developers need an objective self-review before reporting or snapshotting changes. This Skill runs the render targets, inspects the generated PNGs and audio visualizations, and returns a structured critique report checked against the project's design principles and the five minimum visual quality properties. ## Core Features & Use Cases - Render and inspect: Executes make targets (gallery-prologue, render, gallery-sounds) to produce scene PNGs, all.png, sounds.png waveforms/spectrograms, and music.png piano rolls, then reviews them visually. - Principle-based critique: Checks outputs against AGENTS.md design principles and the five minimum picture properties (shading/texture, subject separation, layering, sense of time, readable forms), without criticizing the declared art style itself. - Mechanical pre-checks: Runs lint-loop on loop GIF frames to detect seam issues and uses silhouette rendering (HeadlessRender.silhouettePng) to verify ambiguous shapes. - Use Case: After adjusting a game's color palette or a sound effect, invoke this Skill to get a report listing strengths, problems with file names, and fix suggestions before committing a snapshot. ## Quick Start Ask the AI to run the critique-render skill to render the current game scenes and sounds and return a critique report on how the visuals and audio look.