day-one-patch

Community

Prepare a safe day-one patch for game launches

AuthorCarlosQ96
Version1.0.0
Installs0

System Documentation

What problem does it solve?

It helps game development teams quickly prepare a safe, low‑risk day‑one patch after a gold‑master build, preventing launch chaos caused by unresolved critical bugs.

Core Features & Use Cases

  • Release Context Loading: Reads stage, gate verdicts, bug reports, and security audits.
  • Patch Scoping: Classifies bugs, presents a scope for user approval, and enforces effort limits.
  • Rollback Planning: Generates a detailed rollback plan before any code changes.
  • Implementation Loop: Coordinates programmers and QA testers to apply fixes and verify them.
  • QA Gate & Documentation: Runs targeted smoke/regression tests, creates patch records, and produces player‑facing notes.
  • Use Case: Ideal for studios launching a game on platforms like Steam or consoles who need a focused patch to address critical issues discovered right before or immediately after launch.

Quick Start

Ask the day‑one‑patch skill to prepare a patch for the current release.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: day-one-patch
Download link: https://github.com/CarlosQ96/robot-crawler/archive/main.zip#day-one-patch

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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