demo-builder

Parse game concept documents to extract title, genre, theme, and core mechanics.

4|3|Updated Oct 26, 2025
One-click install
npx skills add https://github.com/natea/fitfinder --skill demo-builder-natea
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: demo-builder
Source: https://github.com/natea/fitfinder/tree/main/.claude/skills/demo-builder
Command: npx skills add https://github.com/natea/fitfinder --skill demo-builder-natea

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Converts brainstormed game concepts into interactive, playable web demos to validate ideas quickly.

Core Features & Use Cases

  • Parses game concept documents to extract title, genre, theme, and core mechanics.
  • Generates Three.js prototypes and a first playable level, with basic UI and scoring.
  • Packages a web-ready demo that can be shared for playtests and pitches.

Quick Start

Provide a game concept document in /docs and run the demo-builder to generate a playable web demo.

Frequently Asked Questions about demo-builder

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I turn a game concept document into a playable web demo?

To turn a game concept document into a playable web demo, you place your design brief in the /docs directory and run the demo-builder, which parses core mechanics to generate a browser-ready prototype.

What does automated game prototyping extract from concept docs?

Automated game prototyping extracts the game title, genre, theme, and core mechanics from your concept documents to structure the generated Three.js code, assets, and basic UI.

Can I generate Three.js game prototypes with basic UI and scoring?

Yes, you can generate Three.js game prototypes complete with a first playable level, basic UI, and scoring by providing the parsed game mechanics from your design document.

What is the best way to validate game ideas for rapid pitching?

The best way to validate game ideas for rapid pitching is generating a web-demo prototype that packages architecture, assets, and code into a shareable browser-ready format for playtests.

Do I need to write Three.js code manually to create a game demo?

No, you do not need to write Three.js code manually; the demo-builder applies Three.js-based templates automatically to package your prototype architecture, assets, and code.