What problem does it solve? Publishing a Decentraland scene to Genesis City involves many easy-to-miss steps: validating scene.json, filling discovery metadata, keeping uploads within parcel size limits, and tracking post-publish asset bundle conversion. This Skill walks through the full deployment checklist so scenes go live correctly and are discoverable. ## Core Features & Use Cases - Pre-deployment validation: Checks scene.json fields (ecs7, runtimeVersion, parcels, base, main), discovery metadata (title, description, tags, navmapThumbnail), TypeScript compilation, and .dclignore coverage before deploying. - CLI and Creator Hub deployment: Runs npx @dcl/sdk-commands deploy to build, upload assets to IPFS, and publish to owned LAND parcels, with wallet permission troubleshooting. - Post-publish monitoring: Explains asset bundle conversion status endpoints, the /detectabs chat command, LOD generation, and client caching behavior after republishing. - Use Case: A creator finishes a multiplayer maze scene and asks the assistant to deploy it; the Skill verifies metadata, adds a 228x160 thumbnail, excludes Blender sources via .dclignore, deploys, and confirms conversion completed. ## Quick Start Deploy my Decentraland scene to my Genesis City parcels and verify that scene.json, the thumbnail, and .dclignore are correctly configured first.