design-minigame

Generate marketing mini-game specifications with mechanics, win conditions, and reward economics.

14|Updated Apr 1, 2026
One-click install
npx skills add https://github.com/hungv47/meta-skills --skill design-minigame
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: design-minigame
Source: https://github.com/hungv47/meta-skills/tree/main/skills/marketing/design-minigame
Command: npx skills add https://github.com/hungv47/meta-skills --skill design-minigame

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This design-minigame solves the challenge of turning vague marketing goals into concrete, executable game design specs. It translates goals into one dead-simple mechanic, a sustainable reward economy, and a clear data-exchange funnel, while enforcing honesty and avoiding dark patterns.

Core Features & Use Cases

  • Automated Spec Builder: converts a marketing goal into a complete game mechanic, win condition, odds, and reward economics.
  • Funnel & Compliance: defines capture points, next steps, and flags for compliance and accessibility.
  • Multi-Agent Orchestration: three roles (Mechanic Designer, Reward & Funnel, Critic) collaborate to produce the artifact.
  • Use Case: suitable for campaigns seeking engagement, lead-gen, or virality with gamified experiences.

Quick Start

Provide a marketing goal (type of game, target metric) and let the Mechanic Designer, Reward & Funnel, and Critic generate the design-minigame spec.

Frequently Asked Questions about design-minigame

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I design a marketing mini-game for a lead capture campaign?

To design a marketing mini-game for lead capture, provide a campaign goal and target metric. The system generates a complete specification covering game mechanics, win conditions, prize economics, and the data-exchange funnel.

What is the best way to structure prize economics for a spin-the-wheel game?

The best way to structure prize economics for a spin-the-wheel game is to define sustainable reward odds and win conditions. The system generates a reward economy specification that balances campaign goals with honest prize distribution.

Can I use playable ads to increase marketing funnel virality?

Yes, you can use playable ads to increase marketing funnel virality. The system supports playable-ad mechanics and outputs specifications that define capture points, next funnel steps, and virality scenarios.

Does the generated mini-game specification include compliance and accessibility checks?

Yes, the generated mini-game specification includes compliance and accessibility checks. The output explicitly provides notes on honesty, compliance, and accessibility to ensure the gamified experience avoids dark patterns.

How do I turn a vague engagement goal into a concrete scratch-card game design?

To turn a vague engagement goal into a concrete scratch-card game design, input the target metric. The system applies an automated spec builder to translate the goal into a dead-simple mechanic, odds, and reward economics.

What are the limitations of using gamification for lead generation?

Limitations of using gamification for lead generation include risking non-compliant reward structures or inaccessible interfaces. The system mitigates this by enforcing honest prize economics and flagging compliance and accessibility issues within the design.