gds-create-gdd

Translate game concepts into a complete Game Design Document with gdd.md and epics.md.

Updated Dec 23, 2025
One-click install
npx skills add https://github.com/joekhosbayar/go-mighty --skill gds-create-gdd-joekhosbayar
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: gds-create-gdd
Source: https://github.com/joekhosbayar/go-mighty/tree/main/.gemini/skills/gds-create-gdd
Command: npx skills add https://github.com/joekhosbayar/go-mighty --skill gds-create-gdd-joekhosbayar

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill helps teams convert scattered game concepts into a cohesive Game Design Document by guiding discovery, validation, and documentation across platforms, genres, and development stages.

Core Features & Use Cases

  • Structured GDD workflow that guides discovery, validation, and documentation
  • Type-aware templates for platformers, RPGs, card games, and more
  • Collaborative prompts to refine concept, pillars, loops, and epics
  • Generates a complete gdd.md and a detailed epics.md with 1-4 sprint scopes
  • Supports brownfield (existing projects) or greenfield (new concepts)

Quick Start

Draft your initial GDD by answering the prompts and following the step menus to define concept, type, and scope.

Frequently Asked Questions about gds-create-gdd

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create a game design document from scattered game concepts?

A game design document structures scattered concepts by defining platforms, goals, mechanics, and epics. This workflow translates initial ideas into a cohesive gdd.md and a detailed epics.md file for development.

What is the best way to structure game mechanics and epics for development?

Structuring game mechanics and epics requires a guided workflow that validates core pillars and loops. This generates a detailed epics.md file containing scoped sprints to organize development tasks effectively.

Does this GDD workflow support both new concepts and existing game projects?

This GDD workflow supports both greenfield new concepts and brownfield existing projects. It applies type-aware templates and collaborative prompts to refine game pillars, loops, and epics across different development stages.

Can I generate a game design document for specific genres like RPGs or card games?

You can generate a game design document for specific genres using type-aware templates for platformers, RPGs, card games, and more. These templates adapt discovery and validation prompts to your selected game type.

How do I define sprint scopes when writing a game design document?

Defining sprint scopes involves generating a detailed epics.md file that breaks down mechanics and pillars into one to four sprint scopes. This ensures development tasks remain actionable and manageable.