What problem does it solve?
Designers regularly face timeline compression, scope cuts without design review, stakeholder overrides of design decisions, and under-resourcing — and often lack a structured way to push back without damaging relationships. This Skill provides frameworks for negotiating design quality with PMs, engineers, and leadership using evidence rather than taste or authority.
Core Features & Use Cases
- Scenario Playbooks: Structured approaches for four common negotiation contexts: timeline compression, scope reduction without design review, stakeholder overrides, and headcount requests.
- Evidence-Based Advocacy: Guidance on grounding arguments in user research, metrics, competitive context, accessibility compliance (e.g., WCAG 1.4.3), and design system precedent.
- Negotiation Principles: Tactics like leading with the user problem, acknowledging constraints, making trade-offs explicit, picking battles, and documenting outcomes.
- Use Case: When leadership demands shipping in two weeks instead of four, use this Skill to scope what can ship, name the specific user risks of the compressed timeline, and propose a phased delivery path.
Quick Start
Use the design-negotiation skill to help me respond to a PM who wants to cut usability testing from our release plan.