design-review

Review game design documents for completeness, consistency, and implementability.

Updated Aug 23, 2026
One-click install
npx skills add https://github.com/dawn840705/claude-code-game-studios --skill design-review-dawn840705
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: design-review
Source: https://github.com/dawn840705/claude-code-game-studios/tree/main/skills/design-review
Command: npx skills add https://github.com/dawn840705/claude-code-game-studios --skill design-review-dawn840705

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Reviews a game design document for completeness, internal consistency, implementability, and adherence to project design standards. Run this before handing a design document to programmers.

Core Features & Use Cases

  • Phase-driven analysis: argument parsing, document loading, completeness and consistency checks, and adversarial specialist reviews to surface blockers.
  • Dependency validation: verify referenced GDDs exist and align with the design standards.
  • Output and governance: generate a structured design-review verdict, surface disagreements, and produce revision prompts for stakeholders.

Quick Start

Run /design-review [path-to-gdd] to start a full design-review cycle.

Frequently Asked Questions about design-review

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I review a game design document for completeness before programming?

A game design document (GDD) review checks completeness, internal consistency, implementability, and adherence to project design standards. This process identifies blockers and validates dependencies before handing the document to programmers.

What is the best way to validate GDD dependencies during pre-production?

The best way to validate GDD dependencies is an automated design-review process that verifies referenced design documents exist and align with project standards. This surfaces risk flags and dependency mismatches early in pre-production.

Can I use a design-review process to check implementability across production phases?

Yes, you can use a design-review process to check implementability across both pre-production and production phases. It applies multi-phase analysis and adversarial specialist reviews to ensure design kernels and GDDs are ready for implementation.

How do I generate revision prompts from a game design review?

To generate revision prompts from a game design review, execute a structured review cycle that outputs a formal design-review verdict log. This verdict surfaces disagreements and produces specific revision prompts for stakeholders.

Does the design-review process support specialist reviews for specific game design risks?

Yes, the design-review process supports optional expert specialist reviews to surface specific game design risks. These adversarial reviews are integrated into the multi-phase analysis to identify blockers before implementation begins.