design-review

Analyze game design documents for completeness, consistency, and implementability.

Updated Mar 26, 2026
One-click install
npx skills add https://github.com/LordKuper/agentic-game-studio --skill design-review-lordkuper
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: design-review
Source: https://github.com/LordKuper/agentic-game-studio/tree/main/.claude/skills/design-review
Command: npx skills add https://github.com/LordKuper/agentic-game-studio --skill design-review-lordkuper

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Reviews a game design document for completeness, internal consistency, implementability, and adherence to project design standards. Run this before handing a design document to programmers.

Core Features & Use Cases

  • Completeness and consistency checks against a Design Document Standard checklist.
  • Dependency validation, cross-system cross-reference, and world-rule alignment.
  • Adversarial, multi-phase review (full mode) with surface-level and deep-dive evaluations.

Quick Start

Provide a comprehensive design review on the target GDD and deliver blockers, recommendations, and a revision plan.

Frequently Asked Questions about design-review

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I check a game design document for completeness and consistency before handover?

A game design document review validates GDD completeness and internal consistency by checking required sections against a design standard checklist. It cross-references dependencies and world rules to ensure implementability before programmer handover.

What is an adversarial review for game design?

An adversarial design review is a full-mode multi-phase evaluation applying surface-level and deep-dive checks across cross-system dependencies. It stress-tests the GDD against design pillars to identify structural flaws and blockers.

How do I validate cross-system dependencies in a GDD?

Validating cross-system dependencies in a GDD requires cross-referencing design pillars and world rules to verify alignment. The review process checks these dependencies against design standards to ensure internal consistency and structural completeness.

Can I use an automated design review for multi-phase game development?

Yes, an automated design review supports multi-phase game development by applying adversarial checks across dependencies and design pillars. It outputs structured review artifacts with next-step guidance and revision plans for each phase.

What is the best way to ensure game design implementability before programming?

The best way to ensure game design implementability before programming is to run a thorough design review validating required sections and checking dependencies. This pre-handover process outputs structured artifacts with blockers and revision recommendations.