Agent Skills by Mikhail Aronov
Showing 71 vetted skills indexed across 1 GitHub repositories.
day-one-patch
Plan and execute a day-one patch with scoped fixes, QA gates, and rollback.
ags-start
Initialize a single active Agentic Game Studio session and its state skeleton.
asset-spec
Convert design docs into asset specifications and AI generation prompts.
gate-check
Validate project readiness across development phase gates with PASS/CONCERNS/FAIL verdicts.
test-evidence-review
Evaluate test files and evidence documents for assertion coverage and completeness.
sprint-status
Aggregate sprint plan data and story statuses into a concise progress snapshot.
asset-audit
Audit game assets for naming conventions, size budgets, and format standards.
hotfix
Create auditable hotfix branches with sign-offs and rollback procedures.
team-narrative
Coordinate narrative-director and game-designer roles across story, lore, and level design phases.
team-ui
Coordinate UI team operations across UX spec, design, implementation, and review.
test-flakiness
Detects flaky tests by aggregating CI logs and analyzing pass/fail patterns across runs.
test-setup
Scaffold automated testing infrastructure and GitHub Actions CI for the project engine.
dev-story
Coordinate story implementation by routing to programmer agents and validating acceptance criteria.
adopt
Audit GDDs, ADRs, and stories for template format compliance and generate a migration plan.
brainstorm
Generates structured game concepts through phased, interactive brainstorming sessions.
regression-suite
Map tests to GDD critical paths and flag coverage drift.
changelog
Generate internal and player-facing changelogs from git commits, sprint data, and design documents.
playtest-report
Generate playtest report templates and analyze notes into structured findings.
team-qa
Orchestrate end-to-end QA workflows for sprints or features.
skill-test
Validate Claude skill definitions for structural and behavioral compliance.
patch-notes
Summarize git histories and changelogs into player-facing patch notes.
setup-engine
Pin the Unity version and populate engine reference docs via WebSearch.
team-polish
Orchestrate a cross-disciplinary polishing workflow with parallel phases for release quality.
ux-review
Validate UX documents for completeness, accessibility, and alignment with GDDs.