gate-check

Validate project readiness across development phase gates with PASS/CONCERNS/FAIL verdicts.

Updated Mar 26, 2026
One-click install
npx skills add https://github.com/LordKuper/agentic-game-studio --skill gate-check-lordkuper
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: gate-check
Source: https://github.com/LordKuper/agentic-game-studio/tree/main/.claude/skills/gate-check
Command: npx skills add https://github.com/LordKuper/agentic-game-studio --skill gate-check-lordkuper

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Validate readiness to advance between development phases by producing a formal PASS/CONCERNS/FAIL verdict with blockers and required artifacts.

Core Features & Use Cases

  • Artifact checks across gates
  • Optional director-panel gate coordination
  • Stage progression updates and guardrails for next phase

Quick Start

Run gate-check production to validate readiness for Production, or omit the argument to auto-detect the current stage and confirm before proceeding.

Frequently Asked Questions about gate-check

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I validate game development release readiness before moving to the next phase?

Game development gate checks validate phase readiness by verifying required artifacts and producing a formal PASS, CONCERNS, or FAIL verdict with blockers. This ensures quality checks are satisfied before advancing stages like Pre-Production to Production.

What is a phase gate check in project governance for game development?

A phase gate check is a project governance process that validates readiness to advance between game development phases by verifying required artifacts. It outputs a formal PASS, CONCERNS, or FAIL verdict to guard stage progression.

How do I check required artifacts for a Production phase transition?

Run a gate check targeting the Production stage to validate required artifacts for a phase transition. It applies quality checks and outputs status updates to project files confirming whether progression is safe.

Can I use director checks during stage progression in game development?

Yes, optional director checks are supported during stage progression. Gate check coordination accepts director-panel inputs alongside artifact and quality checks to validate phase transitions like Systems Design to Technical Setup.

What are the limitations of automated gate checks for project release readiness?

Gate checks require defined phase transitions and present artifacts to function. If project files lack stage data for auto-detection, you must manually specify the target phase to produce a valid PASS, CONCERNS, or FAIL verdict.