design-system

Coordinate game design context to write a system GDD incrementally.

Updated Mar 26, 2026
One-click install
npx skills add https://github.com/LordKuper/agentic-game-studio --skill design-system-lordkuper
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: design-system
Source: https://github.com/LordKuper/agentic-game-studio/tree/main/.claude/skills/design-system
Command: npx skills add https://github.com/LordKuper/agentic-game-studio --skill design-system-lordkuper

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill guides teams through a structured, collaborative GDD authoring process for a single game system. It gathers context from existing docs, cross-references dependencies, and writes incrementally to a design document.

Core Features & Use Cases

  • Stepwise GDD authoring: covers Overview, Player Fantasy, Detailed Design, Formulas, Dependencies, and more.
  • Context gathering: reads concept, systems index, and registry to ensure alignment.
  • Dependency-aware drafting: respects upstream/downstream decisions and interfaces.
  • Incremental writing: creates skeletons and writes sections progressively to a living design file.
  • Retrofit-aware workflow: supports updating existing GDDs without overwriting existing content.

Quick Start

Invoke the design-system skill with /design-system <system-name> to begin drafting its GDD.

Frequently Asked Questions about design-system

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I write a game design document for a single system incrementally?

Incremental GDD writing creates a skeleton and progressively drafts sections like Overview, Player Fantasy, and Formulas into a living design file. This approach ensures coherent, stage-ready outputs aligned with production tooling.

What is a dependency-aware game design document?

A dependency-aware GDD cross-references upstream and downstream decisions by checking existing systems index and registry data. This ensures the single system draft respects interfaces and aligns with the broader game architecture.

Can I update an existing GDD without overwriting previous content?

Yes, a retrofit-aware workflow supports updating existing GDDs without overwriting established content. It gathers current context and applies incremental writing to modify only the necessary sections of the design document.

How do I ensure cross-reference validation when authoring game design docs?

Cross-reference validation uses frontmatter-driven discovery to check dependencies against a systems index and registry. This mechanism ensures your single system GDD aligns with the established game context before writing outputs.

What sections should a single game system design document include?

A single game system design document should include Overview, Player Fantasy, Detailed Design, Formulas, and Dependencies sections. This structure guides the team through required areas for a complete and coherent system specification.