dev-story

Implement development stories with architectural context and acceptance-criteria validation.

47|12|Updated Jun 14, 2026
One-click install
npx skills add https://github.com/nuoyanruoshui/GodotGameFramework --skill dev-story-nuoyanruoshui
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: dev-story
Source: https://github.com/nuoyanruoshui/GodotGameFramework/tree/main/Godot/.claude/skills/dev-story
Command: npx skills add https://github.com/nuoyanruoshui/GodotGameFramework --skill dev-story-nuoyanruoshui

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill coordinates the full implementation of a development story, preventing incomplete context, missed acceptance criteria, unverified dependencies, and missing tests from blocking delivery.

Core Features & Use Cases

  • Context Assembly: Loads the story, governing architecture decision, requirement registry, control manifest, engine preferences, dependencies, and test requirements before implementation.
  • Specialist Routing: Selects appropriate programmer and engine specialist agents based on the story layer, type, system, and engine-specific risk.
  • Validated Delivery: Guides implementation, test creation, acceptance-criteria coverage, scope checks, engine-risk reporting, and session-state updates.
  • Use Case: Give the Skill a ready story path so it can implement the feature in the correct source and test locations while checking architecture rules and reporting blockers before the story is closed.

Quick Start

Use the dev-story skill with the path to a ready development story to implement it and create its required tests.

Frequently Asked Questions about dev-story

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I implement Godot game development stories with automated test creation?

Implement Godot game development stories by loading the story path, architecture registry, and control manifest to coordinate compliant story implementation alongside automated test creation. The Skill validates acceptance criteria and checks dependencies before delivery.

How does specialist routing work for Godot engine-specific story implementation?

Specialist routing for Godot story implementation selects appropriate programmer and engine specialist agents based on the story layer, type, system, and engine-specific risk. This ensures the correct agent handles the source code generation.

What context do I need to assemble before implementing a development story?

Context assembly for development story implementation requires the story, governing architecture decision record, requirement registry, control manifest, engine preferences, dependencies, and test requirements to prevent incomplete context from blocking delivery.

Can I validate acceptance criteria and architecture compliance during story implementation?

You can validate acceptance criteria and architecture compliance during story implementation by loading the governing ADR and architecture registry. The Skill guides implementation while checking architecture rules and reporting scope blockers before closing.

What is the best way to prevent unverified dependencies from blocking game story delivery?

Prevent unverified dependencies from blocking game story delivery by loading the control manifest and requirement registry before implementation. The Skill checks dependencies, validates test requirements, and updates session-state tracking to ensure compliant delivery.

Does this story implementation approach work without configured programmer agents?

Story implementation requires configured programmer agents to coordinate compliant implementation. The Skill relies on specialist routing to select appropriate agents based on story layer and engine-specific risk, making pre-configured agents essential for execution.