di-container-manager

Configure VContainer DI registrations for Unity services.

71|11|Updated Jan 23, 2026
One-click install
npx skills add https://github.com/nlelouche/Unity-SkillForge --skill di-container-manager
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: di-container-manager
Source: https://github.com/nlelouche/Unity-SkillForge/tree/main/.agent/skills/01-architecture/di-container-manager
Command: npx skills add https://github.com/nlelouche/Unity-SkillForge --skill di-container-manager

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) and templates (resource) components.

What problem does it solve?

This Skill addresses the challenge of managing dependencies in Unity projects, enabling the creation of loosely coupled, testable, and maintainable architectures by leveraging Dependency Injection (DI) containers.

Core Features & Use Cases

  • Dependency Injection: Facilitates injecting external dependencies into classes, reducing direct instantiation and improving modularity.
  • Testability: Simplifies unit testing by allowing easy substitution of real services with mock implementations.
  • Architecture Patterns: Supports the implementation of robust design patterns like Service Locator (with caveats) and promotes programming to interfaces.
  • Use Case: Automatically configure a VContainer DI setup for your Unity project, registering common services like audio, input, and save managers, and demonstrating how to inject them into a PlayerController.

Quick Start

Use the di-container-manager skill to register IAudioService and ISaveService as singletons using VContainer.

Frequently Asked Questions about di-container-manager

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I set up dependency injection in Unity to decouple my scripts?

Dependency injection in Unity uses containers like VContainer to register interfaces for services such as Audio, Input, and Save, injecting them into classes like PlayerController to create loosely coupled, testable architectures.

What is the best way to avoid circular dependencies when using a DI container?

Avoid circular dependencies in a DI container by programming to interfaces and following included best practices, which prevent common pitfalls like circular references and the service locator anti-pattern.

Can I use VContainer to register common Unity services like audio and save managers?

Yes, VContainer can register common Unity services like audio and save managers as singletons, injecting them into a PlayerController to improve modularity and reduce direct instantiation.

How does dependency injection improve unit testing in Unity projects?

Dependency injection improves unit testing in Unity by allowing easy substitution of real services with mock implementations, simplifying the testing process through loosely coupled architectures and programming to interfaces.

Does automated script analysis suggest DI configurations for existing Unity codebases?

Yes, automated script analysis suggests DI configurations for existing Unity codebases by scanning scripts and recommending registration and injection patterns to create decoupled architectures.