dota2-ability

Community

Data-driven Dota 2 skills with KV integration.

AuthorXavierCHN
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This guide helps developers build Dota 2 custom skills by separating configuration (KV data) from code and using a data-driven workflow to ensure consistency across front-end and back-end components.

Core Features & Use Cases

  • Centralized configuration: store all Skill values in KV under AbilityValues and load through this.GetSpecialValueFor for TS/Lua code.
  • Data-driven workflow: compile KV to JSON for both client panorama and server TSTL usage, enabling consistent data access.
  • End-to-end skill development: define TS abilities, optional modifiers, and localization entries; test in-game.

Quick Start

Create a new skill by adding SKILL.md and follow the workflow to define KV data, implement TS abilities, compile to JSON, and test in-game.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: dota2-ability
Download link: https://github.com/XavierCHN/x-template/archive/main.zip#dota2-ability

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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