engineering-elevenlabs-sound-music
CommunityIntegrate high-quality audio into games with ElevenLabs and Vertex AI Lyria.
Software Engineering#game audio#voice cloning#ElevenLabs#adaptive music#Vertex AI Lyria#audio state machine
Authorfcsouza
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill addresses the challenge of adding high-quality audio to games, providing a seamless integration of voice lines, SFX, adaptive music, and voice cloning using ElevenLabs and Vertex AI Lyria.
Core Features & Use Cases
- Voice Lines and SFX: Generate voice lines and SFX using ElevenLabs, with options for voice cloning and text-to-speech.
- Music Generation: Create game music using Vertex AI Lyria, offering instrumental tracks and 32.8-second WAV outputs.
- Adaptive Music: Implement an adaptive music system that changes based on game state.
- Audio State Machine: Manage audio states and transitions with crossfade effects.
- Use Case: Enhance a game's immersion by integrating ElevenLabs for voice lines and SFX, and Vertex AI Lyria for dynamic music generation that adapts to different game scenarios.
Quick Start
To generate a voice line, use the following command: generate_voice_line "Welcome, traveler. The road ahead is dangerous."
Dependency Matrix
Required Modules
elevenlabsvertex-ai-lyria
Components
scriptsreferencesassets
💻 Claude Code Installation
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Please help me install this Skill: Name: engineering-elevenlabs-sound-music Download link: https://github.com/fcsouza/agent-skills/archive/main.zip#engineering-elevenlabs-sound-music Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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