Fabricio Cavalcante
Community@fcsouza · Rio de Janeiro
Software Engineer. Passionate about solving problems.
Agent Skills by Fabricio Cavalcante
Showing 39 vetted skills indexed across 1 GitHub repositories.
design-ui-ux-game
Provide guidelines for designing game UI and UX with HUD, menus, onboarding, and accessibility.
design-procedural-gen
Generate procedural maps and dungeons using BSP, noise, and weighted random tables.
design-level-design
Structure game level design with pacing, difficulty curves, and encounter design.
design-skill-progression-trees
Automate skill tree creation and management using a directed acyclic graph model.
design-quest-mission-design
Design narrative-driven game quests with objective trees and reward balancing.
design-game-economy-design
Design and maintain virtual game economies with currency and monetization strategies.
design-game-design-fundamentals
Explain game design principles including core loops, mechanics, and the MDA framework.
narrative-worldbuilding
Create world bibles, faction bibles, and location templates for game worlds.
narrative-quest-narrative-coherence
Validate game quest narrative consistency against world lore and quest registry documents.
narrative-character-design-narrative
Develop character bibles and dialogue trees for narrative-driven games.
narrative-story-structure-game
Structure game story arcs and branching narratives with player choices.
infrastructure-claude-code-game-workflow
Orchestrate Claude Code game development skills with dependency and coherence management.
infrastructure-ci-cd-game
Automates CI/CD pipelines for game projects using GitHub Actions.
infrastructure-monitoring-game-ops
Monitor game server performance and logs with structured logging, player telemetry, and alerting.
infrastructure-cursor-codex-integration
Configure Cursor IDE and OpenAI Codex for game development workflows.
engineering-elevenlabs-sound-music
Integrate game audio with ElevenLabs and Vertex AI Lyria.
engineering-redis-game-patterns
Implement Redis data structure patterns for gaming applications using ioredis.
engineering-bullmq-game-queues
Manage game job queues for matchmaking, events, and scheduled tasks with BullMQ and Redis.
engineering-gameplay-analytics
Track gameplay events, sessions, and retention metrics with PostgreSQL and Redis.
engineering-game-backend-architecture
Automates game backend architecture with WebSocket server-authoritative models for fixed-timestep multiplayer games.
engineering-postgres-game-schema
Create PostgreSQL game schemas with Drizzle ORM migrations.
engineering-matchmaking-system
Automate player matchmaking with ELO/Glicko-2 ratings and queue management.
engineering-betterauth-integration
Implement BetterAuth authentication with OAuth, JWT, and RBAC for games.
engineering-stripe-game-payments
Implement Stripe payments for game in-app purchases and subscriptions.