equipment

Community

Master Oxidus equipment system end-to-end.

Authorgesslar
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Understand and work with the Oxidus equipment system. Covers weapons (hands, damage coefficient, damage type), armour (AC, defense mappings), clothing, body slots, the equip/unequip dispatch, combat integration, and creating new equipment items.

Core Features & Use Cases

  • Clear definitions for weapon and armour behavior
  • Body-slot management and the equipment dispatch
  • Guidance for creating new equipment items and testing in combat

Quick Start

Create a basic weapon and a basic armour item using the provided templates.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: equipment
Download link: https://github.com/gesslar/oxidus-mudlib/archive/main.zip#equipment

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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