equipment
CommunityMaster Oxidus equipment system end-to-end.
Authorgesslar
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Understand and work with the Oxidus equipment system. Covers weapons (hands, damage coefficient, damage type), armour (AC, defense mappings), clothing, body slots, the equip/unequip dispatch, combat integration, and creating new equipment items.
Core Features & Use Cases
- Clear definitions for weapon and armour behavior
- Body-slot management and the equipment dispatch
- Guidance for creating new equipment items and testing in combat
Quick Start
Create a basic weapon and a basic armour item using the provided templates.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: equipment Download link: https://github.com/gesslar/oxidus-mudlib/archive/main.zip#equipment Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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