eu4-modding

Community

Streamline EU4 modding workflows.

AuthorFSGER9326
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps modders organize and streamline Europa Universalis IV modding tasks, improving consistency and reducing errors.

Core Features & Use Cases

  • Guides best practices for mod structure, naming, and localisation to speed up development and debugging.
  • Provides a clear workflow for identifying mod roots, folders, and relevant content before editing to minimize mistakes.
  • Useful for reviewing Paradox script files and ensuring compatibility across common EU4 directories like common/, events/, decisions/, missions/, localisation/.

Quick Start

Create a new EU4 mod project by identifying the mod root and relevant folders, preserving Paradox plaintext formatting, and organizing files under common/, events/, decisions/, missions/, localisation.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: eu4-modding
Download link: https://github.com/FSGER9326/My-Anbennar/archive/main.zip#eu4-modding

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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