asset-audit

Audit game assets for naming, size, format, and pipeline compliance.

Updated Apr 26, 2026
One-click install
npx skills add https://github.com/solace-ill/vector-flow --skill asset-audit-solace-ill
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: asset-audit
Source: https://github.com/solace-ill/vector-flow/tree/main/.claude/skills/asset-audit
Command: npx skills add https://github.com/solace-ill/vector-flow --skill asset-audit-solace-ill

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill detects and reports asset naming violations, format mismatches, and missing references to enforce asset pipeline standards and reduce wasted effort in downstream pipelines.

Core Features & Use Cases

  • Naming and format verification: checks lowercase naming pattern and correct file extensions across art, audio, and data assets.
  • Reference integrity: identifies orphaned and missing asset references to prevent broken pipelines.
  • Audit reporting: produces a structured, read-only report detailing violations and recommended fixes.

Quick Start

Use the asset-audit skill to generate an audit report for assets/.

Frequently Asked Questions about asset-audit

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I check game assets for naming conventions and format compliance?

Game asset pipeline compliance is verified by scanning project directories to check lowercase naming patterns and correct file extensions across art, audio, and data assets, generating a structured diagnostic report of any violations found.

What is the best way to identify orphaned and missing asset references in a pipeline?

Identifying orphaned and missing asset references involves running a read-only diagnostic scan across project directories and CI pipelines to detect broken links, outputting a detailed report without modifying any files.

Can I audit art and audio assets for size budgets in a CI pipeline?

Yes, you can audit art and audio assets for size budgets in a CI pipeline by applying a read-only diagnostic workflow that scans specified directories, checks formats and size limits, and outputs a structured compliance report.

Does the asset audit process modify or write files during the scan?

No, the asset audit process operates as a strictly read-only diagnostic workflow that analyzes directories and outputs a structured report detailing violations and recommended fixes without writing files.

How do I enforce consistent file naming standards across game project directories?

You enforce consistent file naming standards by scanning game project directories to detect uppercase letters and incorrect extensions, then reviewing the generated audit report to locate and fix naming convention violations.