filters-and-postfx

Apply visual filters and GPU post-processing effects to Phaser 4 games.

Updated May 16, 2026
One-click install
npx skills add https://github.com/ckyeon/claude-code-settings --skill filters-and-postfx-ckyeon
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: filters-and-postfx
Source: https://github.com/ckyeon/claude-code-settings/tree/main/project-templates/phaser/.claude/skills/filters-and-postfx
Command: npx skills add https://github.com/ckyeon/claude-code-settings --skill filters-and-postfx-ckyeon

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires phaser, and includes scripts (resource) components.

What problem does it solve?

This Skill solves the challenge of adding complex visual effects and post-processing to Phaser 4 games, such as bloom, blur, glow, and color manipulation.

Core Features & Use Cases

  • Filter Application: Apply various visual filters like glow, blur, and color effects to game objects and cameras.
  • Shader Integration: Utilize custom shaders for advanced visual effects.
  • Use Case: Add a glowing effect to a player character or create a cinematic blur effect on the camera for an immersive experience.

Quick Start

Use the 'filters-and-postfx' skill to apply a glow effect to the player sprite.

Frequently Asked Questions about filters-and-postfx

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I add post-processing effects to my Phaser 4 game?

You can add post-processing effects to a Phaser 4 game by applying GPU-based visual filters such as bloom, blur, and color manipulation to game objects and cameras for enhanced visuals.

Can I apply a glow effect to a specific sprite in Phaser?

Yes, you can apply a glow effect to a specific sprite in Phaser by utilizing visual filters that target individual game objects for enhanced visual presentation.

Does this Skill support custom shaders for advanced visual effects?

Yes, this Skill supports custom shader integration, allowing developers to utilize custom shaders for advanced visual effects within their Phaser 4 games.

What is the best way to create a cinematic blur effect on the camera in Phaser?

The best way to create a cinematic blur effect on the camera in Phaser is by applying post-processing filters directly to the camera view for an immersive experience.

Do I need Phaser 4 to use these visual filters and post-processing effects?

Yes, you need Phaser 4 because these visual filters and post-processing effects are specifically designed to support GPU-based post-processing within the Phaser 4 framework.