filters-and-postfx

Apply and combine GPU-based visual filters in Phaser 4.

3|Updated Apr 18, 2026
One-click install
npx skills add https://github.com/Autinhorse/levelcraft --skill filters-and-postfx-autinhorse
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: filters-and-postfx
Source: https://github.com/Autinhorse/levelcraft/tree/main/games/docs/phaser-skills/filters-and-postfx
Command: npx skills add https://github.com/Autinhorse/levelcraft --skill filters-and-postfx-autinhorse

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill enables developers to enhance game visuals by applying dynamic filters and post-processing effects in Phaser 4, improving visual appeal and user engagement.

Core Features & Use Cases

  • Visual Enhancement: Add glow, blur, vignette, and distortion effects to sprites, cameras, or scenes for immersive graphics.
  • Custom Shader Effects: Implement complex visual filters using custom shaders and blend multiple effects seamlessly.
  • Use Case: Create a cinematic scene with motion blur and glow effects, or develop interactive visual transitions like wipes and masks for game menus.

Quick Start

Use this Skill to add a glow effect to a sprite by enabling filters, then applying a glow with your chosen color and intensity.

Frequently Asked Questions about filters-and-postfx

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I apply post-processing effects like glow and blur in Phaser 4?

You can apply post-processing effects in Phaser 4 by enabling filters on your target object, then applying effects like glow with specific colors and intensities using GPU-based visual filters.

What are real-time visual filters and how do they work in game development?

Real-time visual filters are GPU-based effects applied to game graphics to alter their appearance dynamically. They work by chaining operations like blur, glow, and masks on sprites or scenes to enhance visual appeal and user engagement.

Can I chain multiple custom shader effects together in Phaser 4?

Yes, you can chain multiple custom shader effects together in Phaser 4. This Skill supports real-time filter chaining, allowing you to blend complex visual filters seamlessly for dynamic effects like cinematic motion blur and glow.

Does applying visual filters in Phaser 4 require WebGL?

Yes, applying visual filters in Phaser 4 requires WebGL for optimal performance. The Skill relies on GPU-based processing to render real-time post-processing effects like distortion and vignette effectively.

What is the best way to create cinematic scene transitions in Phaser?

The best way to create cinematic transitions in Phaser is by combining GPU-based visual filters. You can implement interactive visual transitions like wipes and masks, or add motion blur and glow for immersive game menus.

Why are my Phaser 4 visual filters not working properly?

Visual filters in Phaser 4 may not work properly if WebGL is not enabled. Because these post-processing effects rely on GPU-based processing, ensuring your environment supports WebGL is required for optimal performance.