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Rex Ma

Community

@autinhorse · China

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17Public Repos
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28Published Skills

Agent Skills by Rex Ma

Showing 28 vetted skills indexed across 1 GitHub repositories.

AutinhorseAutinhorse
3

physics-matter

Integrate Matter.js rigid bodies, constraints, and collision filtering in Phaser 4.

Community
Intermediate
AutinhorseAutinhorse
3

scenes

Manage Phaser 4 scene lifecycles, transitions, and inter-scene communication.

Community
Intermediate
AutinhorseAutinhorse
3

input-keyboard-mouse-touch

Manage keyboard, mouse, touch, and gamepad input events in Phaser games.

Community
Intermediate
AutinhorseAutinhorse
3

groups-and-containers

Manage and organize Phaser 4 game objects using Groups, Containers, and Layers.

Community
Intermediate
AutinhorseAutinhorse
3

loading-assets

Automate asset loading and management in Phaser games.

Community
Intermediate
AutinhorseAutinhorse
3

tilemaps

Load Tiled JSON maps and manage tilemap collisions in Phaser.

Community
Intermediate
AutinhorseAutinhorse
3

time-and-timers

Manage timers and sequenced events using Phaser 4 Clock, TimerEvent, and Timeline components.

Community
Intermediate
AutinhorseAutinhorse
3

physics-arcade

Set up Arcade Physics and manage collisions in Phaser 4 games.

Community
Intermediate
AutinhorseAutinhorse
3

actions-and-utilities

Apply Phaser.Actions batch operations to position and animate multiple game objects.

Community
Intermediate
AutinhorseAutinhorse
3

tweens

Animate Phaser 4 object properties with chaining, staggering, and timing.

Community
Intermediate
AutinhorseAutinhorse
3

curves-and-paths

Create, edit, and render curves and paths in Phaser 4.

Community
Intermediate
AutinhorseAutinhorse
3

particles

Create and manipulate Phaser 4 particle effects with zones and gravity influences.

Community
Intermediate
AutinhorseAutinhorse
3

v3-to-v4-migration

Migrate Phaser 3 projects to Phaser 4 with breaking change guidance.

Community
Intermediate
AutinhorseAutinhorse
3

filters-and-postfx

Apply and combine GPU-based visual filters in Phaser 4.

Community
Intermediate
AutinhorseAutinhorse
3

cameras

Manage Phaser 4 cameras with viewports, effects, and follow behaviors.

Community
Intermediate
AutinhorseAutinhorse
3

game-object-components

Document Phaser 4 game object component systems with mixin architecture and customization techniques.

Community
Advanced
AutinhorseAutinhorse
3

v4-new-features

Summarize Phaser 4's new rendering architecture and migration strategies from Phaser 3 codebases.

Community
Advanced
AutinhorseAutinhorse
3

text-and-bitmaptext

Render styled dynamic text in Phaser 4 games with shadows and word wrap.

Community
Intermediate
AutinhorseAutinhorse
3

audio-and-sound

Integrate audio loading, playback, effects, and spatial positioning into Phaser 4 games.

Community
Intermediate
AutinhorseAutinhorse
3

sprites-and-images

Create and manipulate Phaser 4 Sprite and Image objects with textures, positions, and visual properties.

Community
Intermediate
AutinhorseAutinhorse
3

render-textures

Generate and manipulate off-screen textures in Phaser 4 frameworks.

Community
Intermediate
AutinhorseAutinhorse
3

events-system

Manage event-driven communication across Phaser game scenes and systems.

Community
Basic
AutinhorseAutinhorse
3

graphics-and-shapes

Create geometric shapes and graphics in Phaser 4 environments.

Community
Basic
AutinhorseAutinhorse
3

geometry-and-math

Perform geometric and math operations for Phaser 4 game development.

Community
Intermediate