find-CBaseEntity_IsPlayerPawn-AND-CBaseEntity_IsPlayerController

Generate signatures for CS2 player entity virtual functions using IDA Pro MCP.

60|11|Updated Jan 23, 2026
One-click install
npx skills add https://github.com/hzqst/CS2_VibeSignatures --skill find-cbaseentity-isplayerpawn-and-cbaseentity-isplayercontroller
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: find-CBaseEntity_IsPlayerPawn-AND-CBaseEntity_IsPlayerController
Source: https://github.com/hzqst/CS2_VibeSignatures/tree/main/.claude/skills/find-CBaseEntity_IsPlayerPawn-AND-CBaseEntity_IsPlayerController
Command: npx skills add https://github.com/hzqst/CS2_VibeSignatures --skill find-cbaseentity-isplayerpawn-and-cbaseentity-isplayercontroller

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill automates the identification of critical virtual function offsets for CBaseEntity_IsPlayerPawn and CBaseEntity_IsPlayerController within CS2's game binaries, streamlining reverse engineering efforts.

Core Features & Use Cases

  • VFunc Identification: Precisely locates virtual function offsets for CBaseEntity_IsPlayerPawn and CBaseEntity_IsPlayerController.
  • Automated Signature Generation: Generates robust signatures for these vfuncs, ensuring accuracy across game updates.
  • Use Case: When analyzing server.dll or libserver.so for CS2, use this Skill to quickly find the exact memory locations of functions that determine if an entity is a player pawn or controller, crucial for anti-cheat or game mod development.

Quick Start

Use the find-CBaseEntity_IsPlayerPawn-AND-CBaseEntity_IsPlayerController skill to find the CBaseEntity_IsPlayerPawn and CBaseEntity_IsPlayerController virtual functions in the CS2 server binary.

Frequently Asked Questions about find-CBaseEntity_IsPlayerPawn-AND-CBaseEntity_IsPlayerController

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I find CBaseEntity_IsPlayerPawn and CBaseEntity_IsPlayerController offsets in CS2?

Locate CBaseEntity_IsPlayerPawn and CBaseEntity_IsPlayerController offsets in CS2 by using this Skill to identify exact virtual function locations within server binaries. It automates vfunc discovery by analyzing the ShowHudHint function for precise player entity offsets.

What are CS2 virtual function signatures and when do I need them for reverse engineering?

CS2 virtual function signatures are unique byte patterns identifying specific vfuncs in memory. You need them for reverse engineering when developing game mods or anti-cheat systems, ensuring accurate memory mapping of player pawn and controller entities across game updates.

How to generate IDA Pro signatures for CS2 server binaries?

Generate IDA Pro signatures for CS2 server binaries by utilizing the IDA Pro MCP integration within this Skill. It automates decompilation and signature generation based on ShowHudHint analysis, producing robust patterns for CBaseEntity_IsPlayerPawn and CBaseEntity_IsPlayerController.

Can I use this Skill to locate vtable functions in both server.dll and libserver.so?

Locate vtable functions in both server.dll and libserver.so for CS2 reverse engineering. The Skill analyzes game binaries across platforms, identifying CBaseEntity_IsPlayerPawn and CBaseEntity_IsPlayerController virtual functions for anti-cheat or game mod development.

Why do my CS2 vfunc signatures break after a game update?

CS2 vfunc signatures break after game updates when binary changes alter byte patterns. Generate robust signatures for CBaseEntity_IsPlayerPawn and CBaseEntity_IsPlayerController using ShowHudHint analysis to maintain accuracy across game updates.