find-CCSGameRules_TerminateRound-AND-CEntityInstance_AcceptInput

Generate signatures for CCSGameRules_TerminateRound and CEntityInstance_AcceptInput in CS2 server binaries.

60|11|Updated Jan 23, 2026
One-click install
npx skills add https://github.com/hzqst/CS2_VibeSignatures --skill find-ccsgamerules-terminateround-and-centityinstance-acceptinput
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: find-CCSGameRules_TerminateRound-AND-CEntityInstance_AcceptInput
Source: https://github.com/hzqst/CS2_VibeSignatures/tree/main/.claude/skills/find-CCSGameRules_TerminateRound-AND-CEntityInstance_AcceptInput
Command: npx skills add https://github.com/hzqst/CS2_VibeSignatures --skill find-ccsgamerules-terminateround-and-centityinstance-acceptinput

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill automates the process of finding and identifying critical game functions within CS2's server binaries, streamlining reverse engineering efforts.

Core Features & Use Cases

  • Function Identification: Precisely locates CCSGameRules_TerminateRound and CEntityInstance_AcceptInput using string references and cross-references.
  • Signature Generation: Generates unique and robust signatures for identified functions, crucial for game updates and compatibility.
  • Use Case: When a new CS2 update breaks existing game mods, this Skill can quickly find the updated memory addresses for round termination logic, allowing modders to adapt their code.

Quick Start

Use the find-CCSGameRules_TerminateRound-AND-CEntityInstance_AcceptInput skill to find the CCSGameRules_TerminateRound function in the server.dll.

Frequently Asked Questions about find-CCSGameRules_TerminateRound-AND-CEntityInstance_AcceptInput

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I find CCSGameRules_TerminateRound in CS2 server binaries?

To find CCSGameRules_TerminateRound in CS2 server binaries, use this Skill to scan server.dll with IDA Pro, leveraging string references and cross-references to pinpoint the exact memory address of the round termination logic.

How do I generate signatures for CS2 game functions after an update?

Generating signatures for CS2 game functions after an update involves using IDA Pro decompilation and pattern matching to create unique, robust signatures for identified functions like CEntityInstance_AcceptInput, ensuring mod compatibility across game versions.

Do I need IDA Pro to locate CEntityInstance_AcceptInput in CS2?

Yes, you need IDA Pro to locate CEntityInstance_AcceptInput in CS2, as this Skill requires IDA Pro MCP tools for pattern matching, cross-referencing, decompilation, and signature generation within the server binaries.

What is the best way to automate reverse engineering for CS2 round termination logic?

The best way to automate reverse engineering for CS2 round termination logic is using this Skill to automatically identify CCSGameRules_TerminateRound and generate robust function signatures, streamlining memory analysis and mod development.

Why do my CS2 game mods break after a new update?

CS2 game mods break after a new update because memory addresses for critical game logic like round termination shift, requiring you to re-run signature generation and pattern matching to locate the updated functions.