find-CCSPlayer_MovementServices_FullWalkMove_SpeedClamp

Patches the speed-clamp jump in CS2's CCSPlayer_MovementServices_FullWalkMove function.

60|11|Updated Jan 23, 2026
One-click install
npx skills add https://github.com/hzqst/CS2_VibeSignatures --skill find-ccsplayer-movementservices-fullwalkmove-speedclamp
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: find-CCSPlayer_MovementServices_FullWalkMove_SpeedClamp
Source: https://github.com/hzqst/CS2_VibeSignatures/tree/main/.claude/skills/find-CCSPlayer_MovementServices_FullWalkMove_SpeedClamp
Command: npx skills add https://github.com/hzqst/CS2_VibeSignatures --skill find-ccsplayer-movementservices-fullwalkmove-speedclamp

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill addresses the issue of excessive player velocity in Counter-Strike 2 by disabling a specific speed-limiting mechanism within the game's server-side code.

Core Features & Use Cases

  • Locate and Patch Speed Clamp: Identifies and modifies the velocity clamping logic in CCSPlayer_MovementServices_FullWalkMove.
  • Disable Max Speed Cap: Prevents the game from capping player movement speed, potentially enabling custom movement mechanics or exploits.
  • Use Case: A game modder wants to experiment with faster player movement speeds in a custom CS2 server. They can use this skill to disable the built-in speed cap in the server.dll or libserver.so to achieve this.

Quick Start

Use the find-CCSPlayer_MovementServices_FullWalkMove_SpeedClamp skill to generate a patch signature for disabling the speed clamp.

Frequently Asked Questions about find-CCSPlayer_MovementServices_FullWalkMove_SpeedClamp

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I disable the speed clamp in CS2 server.dll?

Disabling the speed clamp in CS2 server.dll requires patching the conditional if-branch inside the CCSPlayer_MovementServices_FullWalkMove function, changing it to an unconditional jump to prevent velocity capping.

What does patching the CCSPlayer_MovementServices_FullWalkMove function do?

Patching the CCSPlayer_MovementServices_FullWalkMove function disables the built-in max speed cap, preventing the server-side binary from clamping excessive player velocity during movement processing.

Do I need IDA Pro to patch the CS2 velocity clamping logic?

Yes, you need IDA Pro MCP for disassembly and patching, along with specific skills for function address retrieval and signature generation to modify the CS2 velocity clamping logic successfully.

Can I use this patch to enable custom movement speeds on a CS2 server?

Yes, you can use this patch to enable custom movement speeds on a CS2 server by disabling the built-in speed cap, allowing modders to experiment with faster player velocity in custom game modes.

Does the CS2 speed clamp patch work on both Windows and Linux servers?

Yes, the speed clamp patch targets the velocity-capping if-branch in both server.dll for Windows and libserver.so for Linux, ensuring the CS2 movement modification works across both server platforms.