find-CCSPlayer_MovementServices_ProcessMovement-AND-CCSPlayer_MovementServices_CheckMovingGround

Locate CS2 movement functions via IDA Pro MCP and VTable analysis.

60|11|Updated Jan 23, 2026
One-click install
npx skills add https://github.com/hzqst/CS2_VibeSignatures --skill find-ccsplayer-movementservices-processmovement-and-ccsplayer-movementservices-checkmovingground
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: find-CCSPlayer_MovementServices_ProcessMovement-AND-CCSPlayer_MovementServices_CheckMovingGround
Source: https://github.com/hzqst/CS2_VibeSignatures/tree/main/.claude/skills/find-CCSPlayer_MovementServices_ProcessMovement-AND-CCSPlayer_MovementServices_CheckMovingGround
Command: npx skills add https://github.com/hzqst/CS2_VibeSignatures --skill find-ccsplayer-movementservices-processmovement-and-ccsplayer-movementservices-checkmovingground

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill automates the complex process of finding critical movement-related functions within the Counter-Strike 2 game binaries, essential for reverse engineering and mod development.

Core Features & Use Cases

  • Automated Function Identification: Precisely locates CCSPlayer_MovementServices_ProcessMovement and CCSPlayer_MovementServices_CheckMovingGround using IDA Pro MCP.
  • VTable Analysis: Leverages VTable information to accurately resolve virtual function addresses.
  • Signature Generation: Generates robust signatures for identified functions, crucial for game updates.
  • Use Case: A game modder needs to understand how player movement is handled in CS2. This Skill provides the exact locations and signatures of the relevant functions, saving hours of manual reverse engineering.

Quick Start

Use the find-CCSPlayer_MovementServices_ProcessMovement-AND-CCSPlayer_MovementServices_CheckMovingGround skill to locate the ProcessMovement and CheckMovingGround functions in the server binary.

Frequently Asked Questions about find-CCSPlayer_MovementServices_ProcessMovement-AND-CCSPlayer_MovementServices_CheckMovingGround

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I find CCSPlayer_MovementServices_ProcessMovement in the CS2 server binary?

You can locate CCSPlayer_MovementServices_ProcessMovement in the CS2 server binary by using IDA Pro MCP alongside VTable analysis to automatically resolve the virtual function address.

What is the best way to automate finding CS2 movement functions for reverse engineering?

Automating CS2 movement function discovery is best achieved by leveraging VTable information to accurately identify movement services and generate robust signatures for modding.

How does VTable analysis work for locating CheckMovingGround in CS2?

VTable analysis for locating CheckMovingGround works by traversing virtual function tables within the CS2 server binary to pinpoint the exact memory address of the movement processing method.

Do I need IDA Pro MCP to locate CS2 movement processing functions?

Yes, you need IDA Pro MCP and specific VTable information to accurately resolve virtual function addresses and generate signatures for CCSPlayer_MovementServices_ProcessMovement.

Why generate function signatures for CS2 movement services?

Generating signatures for CS2 movement services ensures that identified functions like ProcessMovement and CheckMovingGround remain locatable across game updates, saving hours of manual reverse engineering.

Can I use this approach to find other virtual functions in the CS2 server binary?

Yes, the IDA Pro MCP and VTable analysis approach demonstrated here can generally resolve other virtual functions within the CS2 server binary, provided you supply the required VTable information.