find-CPointTeleport_Teleport

Locate and rename the CPointTeleport_Teleport virtual function in CS2 server binaries using IDA Pro MCP.

60|11|Updated Jan 23, 2026
One-click install
npx skills add https://github.com/hzqst/CS2_VibeSignatures --skill find-cpointteleport-teleport
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: find-CPointTeleport_Teleport
Source: https://github.com/hzqst/CS2_VibeSignatures/tree/main/.claude/skills/find-CPointTeleport_Teleport
Command: npx skills add https://github.com/hzqst/CS2_VibeSignatures --skill find-cpointteleport-teleport

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill automates the precise identification and naming of the CPointTeleport_Teleport virtual function within CS2's server binaries, crucial for reverse engineering and mod development.

Core Features & Use Cases

  • Automated Function Discovery: Leverages signature string searching and cross-references to pinpoint the target function.
  • VTable Integration: Seamlessly integrates with existing VTable information for accurate function indexing and signature generation.
  • Use Case: When analyzing server.dll or libserver.so for custom game modes, this Skill quickly finds the core logic for handling point teleporters, enabling developers to hook or modify teleport behavior.

Quick Start

Use the find-CPointTeleport_Teleport skill to locate and rename the CPointTeleport_Teleport virtual function in the CS2 server binary.

Frequently Asked Questions about find-CPointTeleport_Teleport

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I locate the CPointTeleport_Teleport virtual function in CS2 server binaries?

To locate the CPointTeleport_Teleport virtual function in CS2 server binaries, you can use IDA Pro MCP to automate string reference searching and cross-referencing, which pinpoints and renames the specific function.

What is the best way to generate a unique signature for a CS2 teleport function?

The best way to generate a unique signature for a CS2 teleport function is by integrating VTable information with specific string references, automating the indexing and signature generation process for the target function.

How to reverse engineer point_teleport entities for custom game modes in CS2?

To reverse engineer point_teleport entities for custom game modes in CS2, you analyze server.dll or libserver.so to find the core teleport logic, enabling you to hook or modify teleport behavior.

Do I need IDA Pro to find VTable indices for CS2 game logic?

Yes, you need IDA Pro and its MCP integration to accurately find VTable indices for CS2 game logic, as it automates the precise identification and indexing of virtual functions like CPointTeleport_Teleport.

Why use string references when analyzing CS2 server binaries for teleport logic?

Using string references when analyzing CS2 server binaries for teleport logic is essential because it allows you to discover specific functions like CPointTeleport_Teleport through cross-referencing without manually tracing execution flows.