find-ref

Identify asset relationships and GameplayTag usage in Unreal Engine projects.

Updated Mar 2, 2026
One-click install
npx skills add https://github.com/buihuuloc/universal-ue-skills --skill find-ref
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: find-ref
Source: https://github.com/buihuuloc/universal-ue-skills/tree/main/skills/find-ref
Command: npx skills add https://github.com/buihuuloc/universal-ue-skills --skill find-ref

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill helps Unreal Engine developers identify how assets are connected within a project, enabling safer refactoring, cleanup, and impact analysis.

Core Features & Use Cases

  • Asset Referencers: Discover all assets that use a target asset.
  • Asset Dependencies: Identify all assets that a target asset relies on.
  • GameplayTag Usage: Find all assets that utilize specific GameplayTags, including child tags.
  • Use Case: Before deleting an asset, use this Skill to ensure no other part of the project references it, preventing broken links and errors.

Quick Start

Find all assets that reference the Unreal Engine asset located at //Game/S2/MyAsset.

Frequently Asked Questions about find-ref

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I find asset references and dependencies in an Unreal Engine project?

To find asset references and dependencies in an Unreal Engine project, identify asset relationships using the SipherReferenceFinder commandlet. This process analyzes referencers and dependencies for .uasset files to enable safer refactoring and impact analysis.

How can I check which assets use a specific GameplayTag in Unreal Engine?

To check which assets use a specific GameplayTag in Unreal Engine, analyze GameplayTag usage across your project. This identifies all assets utilizing specific tags, including child tags, ensuring comprehensive tracking before modifying or removing tag structures.

Do I need a specific plugin to analyze Unreal Engine asset referencers?

Yes, you need the SipherAIBPTools plugin to analyze Unreal Engine asset referencers. Executing the reference finder commandlet also requires specific engine and project paths to properly locate and evaluate .uasset file relationships.

What is the safest way to delete an Unreal Engine asset without breaking links?

The safest way to delete an Unreal Engine asset without breaking links is to perform an impact analysis first. Discover all referencers and dependencies of the target asset to ensure no other project files rely on it before deletion.

Can I analyze .uasset file dependencies using a commandlet in Unreal Engine?

Yes, you can analyze .uasset file dependencies using a commandlet in Unreal Engine. The SipherReferenceFinder commandlet systematically identifies all assets that a target .uasset file relies on, facilitating effective project cleanup and dependency management.