forge-import-settings-editor

Manage per-asset .import.toml sidecars with a three-layer settings merge.

36|6|Updated Mar 25, 2026
One-click install
npx skills add https://github.com/Nebulavenus/forge-gpu --skill forge-import-settings-editor
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: forge-import-settings-editor
Source: https://github.com/Nebulavenus/forge-gpu/tree/main/.claude/skills/forge-import-settings-editor
Command: npx skills add https://github.com/Nebulavenus/forge-gpu --skill forge-import-settings-editor

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Add per-asset import settings to a pipeline web UI. Assets get individual .import.toml sidecar files that override global config, and a browser-based editor form renders type-specific controls for each setting.

Core Features & Use Cases

  • Three-layer settings merge (defaults → global → per-asset) to tailor processing per file.
  • TOML sidecar I/O for per-asset overrides with minimal tooling.
  • Schema-driven UI editor that renders type-specific controls for each setting and supports single-asset re-processing from the web UI.

Quick Start

Open the asset in the web UI, adjust per-asset import settings, and save to write the .import.toml sidecar.

Frequently Asked Questions about forge-import-settings-editor

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I override global import settings for individual assets in a pipeline?

Per-asset import settings are overridden by creating .import.toml sidecar files that merge with global configurations using a three-layer schema. This ensures individual file overrides are loaded and reprocessed correctly within the pipeline.

Can I edit per-asset import settings from a web UI?

Yes, a schema-driven browser-based UI editor renders type-specific controls for each import setting. You can adjust configurations directly in the web interface and save to write the .import.toml sidecar file.

What is the three-layer settings merge for asset pipelines?

The three-layer settings merge combines defaults, global configurations, and per-asset overrides to tailor processing per file. This hierarchical merge ensures individual assets receive specific processing instructions while maintaining baseline settings.

How do I reprocess a single asset after changing its import configuration?

Single-asset re-processing is supported directly from the web UI editor after modifying its import settings. The schema-driven editor applies the updated .import.toml sidecar to reprocess the specific asset independently.

Do I need to manually write TOML files to configure per-asset imports?

No, the UI editor automatically handles TOML sidecar I/O for per-asset overrides. You adjust settings through the browser-based form, and the system writes the .import.toml file with minimal tooling required.

When should I use per-asset import overrides instead of changing global config?

Per-asset import overrides are ideal when specific files require unique processing settings that differ from the global pipeline configuration. They allow granular control over individual assets without affecting the broader pipeline behavior.