forge-import-settings-editor
CommunityConfigure per-asset imports via a UI editor.
AuthorNebulavenus
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Add per-asset import settings to a pipeline web UI. Assets get individual .import.toml sidecar files that override global config, and a browser-based editor form renders type-specific controls for each setting.
Core Features & Use Cases
- Three-layer settings merge (defaults → global → per-asset) to tailor processing per file.
- TOML sidecar I/O for per-asset overrides with minimal tooling.
- Schema-driven UI editor that renders type-specific controls for each setting and supports single-asset re-processing from the web UI.
Quick Start
Open the asset in the web UI, adjust per-asset import settings, and save to write the .import.toml sidecar.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: forge-import-settings-editor Download link: https://github.com/Nebulavenus/forge-gpu/archive/main.zip#forge-import-settings-editor Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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