forge-procedural-geometry

Official

Procedural 3D geometry for GPU rendering.

Authorcode-review-benchmark
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Generate and render procedural geometry using the forge_shapes.h header-only library. Shapes are unit-scale, centred at origin, Y-up, CCW winding.

Core Features & Use Cases

  • Generate a variety of parametric shapes (sphere, icosphere, cylinder, cone, torus, plane, cube, capsule) and prepare them for GPU upload with a struct-of-arrays layout.
  • Provide a straightforward workflow to generate CPU-side shape data, upload to GPU buffers, and render using simple binding helpers.
  • Use cases include dynamic geometry generation for demos, teaching, or real-time visualization in graphics apps.

Quick Start

Generate a 32-slice, 16-stack UV sphere and upload its buffers to the GPU, then render it in a render pass.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

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Please help me install this Skill:
Name: forge-procedural-geometry
Download link: https://github.com/code-review-benchmark/coderabbit_prs2__forge-gpu__coderabbit__PR323__20260317/archive/main.zip#forge-procedural-geometry

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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