forge-procedural-geometry
OfficialProcedural 3D geometry for GPU rendering.
Software Engineering#graphics#shapes#real-time-rendering#procedural-geometry#forge-shapes#gpu-upload#struct-of-arrays
Authorcode-review-benchmark
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Generate and render procedural geometry using the forge_shapes.h header-only library. Shapes are unit-scale, centred at origin, Y-up, CCW winding.
Core Features & Use Cases
- Generate a variety of parametric shapes (sphere, icosphere, cylinder, cone, torus, plane, cube, capsule) and prepare them for GPU upload with a struct-of-arrays layout.
- Provide a straightforward workflow to generate CPU-side shape data, upload to GPU buffers, and render using simple binding helpers.
- Use cases include dynamic geometry generation for demos, teaching, or real-time visualization in graphics apps.
Quick Start
Generate a 32-slice, 16-stack UV sphere and upload its buffers to the GPU, then render it in a render pass.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: forge-procedural-geometry Download link: https://github.com/code-review-benchmark/coderabbit_prs2__forge-gpu__coderabbit__PR323__20260317/archive/main.zip#forge-procedural-geometry Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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