foxctl Godot Editor

Community

Control the Godot editor from foxctl.

Authorjoshka0
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill removes the friction of manually inspecting and editing a live Godot project by letting you drive the Godot Editor through foxctl actions.

Core Features & Use Cases

  • Scene tree inspection: Retrieve scene structure with configurable depth and size limits to understand complex hierarchies quickly.
  • Node operations: Inspect nodes, create nodes, and set properties directly by node path to speed up iteration.
  • Scripting and signal wiring: Attach GDScript files and connect signals so interactive behaviors can be assembled faster.
  • Operational support: Ping connectivity, run the game, and query editor errors for faster debugging.

Quick Start

Use foxctl to fetch the Godot scene tree by connecting to the local GodotAIBridge and running a scene_tree action.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: foxctl Godot Editor
Download link: https://github.com/joshka0/foxctl/archive/main.zip#foxctl-godot-editor

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.