fs-gg-ai
OfficialEnable decision-making for in-game AI agents.
AuthorFS-GG
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides AI agents within games with the ability to make decisions based on their perception of the environment, enabling realistic behaviors and interactions.
Core Features & Use Cases
- Perception: Allows AI agents to "see" and perceive the environment around them.
- Decision Making: Enables AI agents to make decisions based on the information they have gathered.
- Difficulty Control: Allows for adjustable difficulty settings for AI agents.
- Use Case: Use this Skill to create enemy characters that can intelligently pursue, avoid, and target in your game.
Quick Start
To initialize AI decision-making for your game, first import the 'fs-gg-ai' skill into your game environment and define the AI agent's behavior.
Dependency Matrix
Required Modules
FS.GG.Game.Core
Components
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: fs-gg-ai Download link: https://github.com/FS-GG/FS.GG.Game/archive/main.zip#fs-gg-ai Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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