galaxy-actor-and-visuals

Community

Master actor visuals in Galaxy scripting.

AuthorKimPlaybit
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Actors and visuals are scattered across code and data; this Skill consolidates the workflow for creating, attaching, animating, tinting, scaling, and controlling visibility of in-game actors in Galaxy scripts.

Core Features & Use Cases

  • Create and spawn actors (model, effect) in a scope.
  • Attach models and actors to units with precise attach points.
  • Control animations, tint, scale, and visibility of actor visuals.
  • Send actor messages to drive visuals and synchronize with gameplay cues.
  • Manage doodad-related visuals and region-based actor effects.

Quick Start

Spawn a model actor for a unit and apply a tint using ActorSend.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: galaxy-actor-and-visuals
Download link: https://github.com/KimPlaybit/Starcraft-2-Editor-Skills/archive/main.zip#galaxy-actor-and-visuals

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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