galaxy-actor-and-visuals
CommunityMaster actor visuals in Galaxy scripting.
AuthorKimPlaybit
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Actors and visuals are scattered across code and data; this Skill consolidates the workflow for creating, attaching, animating, tinting, scaling, and controlling visibility of in-game actors in Galaxy scripts.
Core Features & Use Cases
- Create and spawn actors (model, effect) in a scope.
- Attach models and actors to units with precise attach points.
- Control animations, tint, scale, and visibility of actor visuals.
- Send actor messages to drive visuals and synchronize with gameplay cues.
- Manage doodad-related visuals and region-based actor effects.
Quick Start
Spawn a model actor for a unit and apply a tint using ActorSend.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: galaxy-actor-and-visuals Download link: https://github.com/KimPlaybit/Starcraft-2-Editor-Skills/archive/main.zip#galaxy-actor-and-visuals Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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