galaxy-points-regions-geometry

Create Galaxy script helpers for points, regions, and geometry in StarCraft II maps.

3|2|Updated Mar 3, 2026
One-click install
npx skills add https://github.com/ShadowDragonSC2/Base.SC2Data --skill galaxy-points-regions-geometry-shadowdragonsc2
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: galaxy-points-regions-geometry
Source: https://github.com/ShadowDragonSC2/Base.SC2Data/tree/main/.koda/skills/galaxy-points-regions-geometry
Command: npx skills add https://github.com/ShadowDragonSC2/Base.SC2Data --skill galaxy-points-regions-geometry-shadowdragonsc2

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Galaxy scripting for map coordinate, region, and geometry tasks can be error-prone and time-consuming; this Skill provides a centralized set of helpers to streamline point creation, region checks, and pathing calculations.

Core Features & Use Cases

  • Point creation and manipulation (2D/3D coordinates)
  • Region creation, containment tests, and region-based queries
  • Distance, offset, and polar projection utilities for map math
  • Use Case: Build dynamic spawn regions and compute distances between units in a StarCraft II map

Quick Start

Create a point and test whether it lies inside a defined region using the Galaxy point/region utilities.

Frequently Asked Questions about galaxy-points-regions-geometry

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I check if a point is inside a region in StarCraft II Galaxy scripting?

To check if a point is inside a region in StarCraft II Galaxy scripting, you use region containment test utilities to evaluate whether specific 2D or 3D coordinates fall within defined map boundaries.

What's the best way to calculate distances between units on a StarCraft II map?

To calculate distances between units on a StarCraft II map, use geometry helpers that compute distances and polar projections, simplifying the coordinate math required for dynamic unit positioning.

How do I create dynamic spawn regions using Galaxy script?

Creating dynamic spawn regions using Galaxy script involves using point creation and region manipulation utilities to define coordinate boundaries, allowing you to generate and query custom map areas programmatically.

Can I perform pathing calculations across standard map layouts with Galaxy geometry helpers?

Yes, you can perform pathing calculations across standard map layouts using Galaxy geometry helpers, which support basic pathing utilities within typical StarCraft II map environments to navigate terrain.

Does this Galaxy geometry kit handle both 2D and 3D coordinate math for maps?

Yes, this Galaxy geometry kit handles both 2D and 3D coordinate math for maps, providing point creation and manipulation utilities to streamline complex spatial calculations in StarCraft II.