galaxy-sound-camera-environment
CommunityControl Galaxy sound, camera, and environment.
AuthorKimPlaybit
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Centralizes and standardizes the management of audio playback, camera movement, and environment effects within Galaxy scripts, eliminating ad-hoc implementations and ensuring consistent behavior across maps.
Core Features & Use Cases
- Sound playback controls for 2D and 3D audio in Galaxy.
- Camera movement, panning, and cinematic tooling to craft scenes.
- Environment effects management (fog, weather, lighting) for immersive scenarios.
- Use Case: Implement a cinematic sequence where a battle intro plays sound, camera sweeps to a landmark, and weather shifts to reflect mood.
Quick Start
Load this skill into your map project and use its Galaxy scripting patterns to play sounds, pan the camera, and apply environment effects.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: galaxy-sound-camera-environment Download link: https://github.com/KimPlaybit/Starcraft-2-Editor-Skills/archive/main.zip#galaxy-sound-camera-environment Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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