sc2-units-reference
CommunityInstant lookup of StarCraft II unit catalog IDs
AuthorKimPlaybit
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a definitive, editor-focused catalog of StarCraft II unit and structure editor IDs, their expansion of origin, attributes, types, and alternate mode IDs so authors, scripters, and modders can avoid incorrect or ambiguous unit references during Galaxy scripting and SC2Data editing.
Core Features & Use Cases
- Exact ID lookup: Shows the precise catalog string used in UnitCreate calls and XML <CUnit id="..."> entries, including alternate mode IDs (e.g., SiegeTankSieged, WarpPrismPhasing).
- Metadata & pitfalls: Reports unit race, expansion, attributes, role, and common editor pitfalls (burrowed/uprooted variants, cost override behavior).
- Use Case: Use this reference when writing Galaxy triggers or SC2Data patches to ensure you reference the correct unit IDs for multiplayer, campaign, and co-op units and to validate transform/morph pairs before applying cost overrides.
Quick Start
Look up the editor catalog ID, expansion, attributes, and alternate mode IDs for SiegeTank and list any variant-related pitfalls to avoid.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: sc2-units-reference Download link: https://github.com/KimPlaybit/Ultrasikism/archive/main.zip#sc2-units-reference Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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